
An experiment with anaglyphs and 3D gameplay. This was built using PaperVision3D & requires a pair of 3D glasses (red/blue) to work properly.
This prototype is all my own work.

A multiplayer chess app for the iPhone that I created with Magnus Lidman.
I designed the interface for the app and created the website. All of the iOS programming is by Magnus Lidman.

An experiment with force directed automatic graph layout, in both 2D and 3D.
This prototype is all my own work (the algorithm is ported from a Java implementation).

An experiment with organic forms using fractals and the Box2D physics engine.
This prototype is all my own work.

A shirt design based on the Hermann Grid optical illusion.
I made this design based on the Hermann Grid illusion, which is widely available online. The shirt was printed on an American Apparel shirt by ScreenPlay.

A game that I’m working where you cure patients by feeding them pills. This project is work in progress.
I designed and prototyped the game mechanics. Marc Clancy provided all of the illustration.

A simple game where you dodge 100 missiles for as long as possible.
This game is all my own work.

Stickers for frustrated cyclists to put on cars that almost hit them. This warns other people to take care around that car, and hopefully also influences the driver’s future behaviour.
I worked on this concept with Marc Clancy and the graphic design is his.

An interface concept from a winning pitch for a Dutch architecture firm.
I developed the interface prototype, with art direction and graphic design from Cyrus Vantoch-Wood and Olly Wright.

A website for an Australian fashion label.
I developed the Flash for this site. The art direction and graphic design are by Marilyn & Sons.

This is a simple interactive logo for an architecture firm. It uses a metaphor of building construction/destruction.
I developed the interactive prototype. The logo was orignially designed by Marilyn & Sons.

This site supported Sony Ericsson’s association with the Da Vinci Code movie.
I designed the game mechanics and led the Flash development with help from Manuel Dahm. The graphic design is by Cyrus Vantoch-Wood and Thomas Spang-Thomsen.

A site to commemorate 50 years of photography awards which features some very famous images.
I developed this site with art direction from Cyrus Vantoch-Wood.

A mix that I recorded with Aidan Kane.
The interactive site is all my own work. I worked on the mix with Aidan Kane.

An interface element to show satisfaction levels, created for an ACNielsen survey tool.
I worked on the original concept with Stephan Seifert and developed the flash.