Ollie Campbell
Download my curriculum vitae for more info and contact details.
portfolio
8-bit Xmas Tree

8-bit Xmas Tree

An experiment with anaglyphs and 3D gameplay. This was built using PaperVision3D & requires a pair of 3D glasses (red/blue) to work properly.

This prototype is all my own work.

→ View this prototype

Online Chess

Online Chess

A multiplayer chess app for the iPhone that I created with Magnus Lidman.

I designed the interface for the app and created the website. All of the iOS programming is by Magnus Lidman.

→ Visit the official website

Automatic graph layout

Automatic graph layout

An experiment with force directed automatic graph layout, in both 2D and 3D.

This prototype is all my own work (the algorithm is ported from a Java implementation).

→ View on the DTDigital labs blog

Fractal Trees in Box2D

Fractal Trees in Box2D

An experiment with organic forms using fractals and the Box2D physics engine.

This prototype is all my own work.

→ View on the DTDigital labs blog

Hermann Grid shirt

Hermann Grid shirt

A shirt design based on the Hermann Grid optical illusion.

I made this design based on the Hermann Grid illusion, which is widely available online. The shirt was printed on an American Apparel shirt by ScreenPlay.

Pillpop

Pillpop

A game that I’m working where you cure patients by feeding them pills. This project is work in progress.

I designed and prototyped the game mechanics. Marc Clancy provided all of the illustration.

→ Play a prototype of this game

Welcome to Earth

Welcome to Earth

A simple game where you dodge 100 missiles for as long as possible.

This game is all my own work.

→ Play this game on Newgrounds

Blind spots

Blind spots

Stickers for frustrated cyclists to put on cars that almost hit them. This warns other people to take care around that car, and hopefully also influences the driver’s future behaviour.

I worked on this concept with Marc Clancy and the graphic design is his.

→ View larger PDF version

Rem Koolhaus: OMA*AMO

Rem Koolhaus: OMA*AMO

An interface concept from a winning pitch for a Dutch architecture firm.

I developed the interface prototype, with art direction and graphic design from Cyrus Vantoch-Wood and Olly Wright.

→ View this prototype

Decjuba

Decjuba

A website for an Australian fashion label.

I developed the Flash for this site. The art direction and graphic design are by Marilyn & Sons.

→ Visit the Decjuba site

Christopher Chris interactive logo

Christopher Chris interactive logo

This is a simple interactive logo for an architecture firm. It uses a metaphor of building construction/destruction.

I developed the interactive prototype. The logo was orignially designed by Marilyn & Sons.

→ View the interactive logo

The Da Vinci Code Trail

The Da Vinci Code Trail

This site supported Sony Ericsson’s association with the Da Vinci Code movie.

I designed the game mechanics and led the Flash development with help from Manuel Dahm. The graphic design is by Cyrus Vantoch-Wood and Thomas Spang-Thomsen.

→ View this site (archived)

World Press Photo: 50 Years

World Press Photo: 50 Years

A site to commemorate 50 years of photography awards which features some very famous images.

I developed this site with art direction from Cyrus Vantoch-Wood.

→ View this site (archived)

The Axis of Cool

The Axis of Cool

A mix that I recorded with Aidan Kane.

The interactive site is all my own work. I worked on the mix with Aidan Kane.

→ Listen online

Smiley Slider

Smiley Slider

An interface element to show satisfaction levels, created for an ACNielsen survey tool.

I worked on the original concept with Stephan Seifert and developed the flash.

→ View the interface demo