Design by Actualization

These some working principles I believe in for interaction design. They summarize some of the themes of “design thinking”, human centered design and the agile manifesto.

→ Download this PDF

My contribution: theory

Feb 03, 2010 at 1:43 pm.


8-bit Xmas Tree

An experiment with anaglyphs and 3D gameplay. This was built using PaperVision3D & requires a pair of 3D glasses (red/blue) to work properly.

→ View this prototype

My contribution: flash prototyping, game design

Dec 25, 2009 at 1:22 pm.


Magnus’s Online Chess

A multiplayer chess app for the iPhone that I created with Magnus Lidman.

→ Visit the official website

My contribution: interaction design, visual design

Jul 27, 2009 at 12:23 am.


DTDigital: Labs

I run the DTDigital labs programme with Damon O’Sullivan. We oversee prototyping and show weekly films about all aspects of art, design, technology and culture.

→ Go to the DTDigital labs blog

My contribution: flash prototyping, theory

Jul 13, 2009 at 10:04 pm.


FFA: Hat-trick Hero

An episodic game for the Football Federation of Australia’s social networking site. I worked on this with Jarrod Cope, Brenton Crowley and Jason Mitsios.

→ Play this game on the FFA site

My contribution: flash prototyping, game design, interaction design, sound design

Jun 14, 2009 at 3:10 pm.


Automatic graph layout

An experiment with force directed automatic graph layout, in both 2D and 3D.

→ View on the DTDigital labs blog

My contribution: flash prototyping

May 19, 2009 at 11:04 am.


Fractal Trees in Box2D

An experiment with organic forms using fractals and the Box2D physics engine.

→ View on the DTDigital labs blog

My contribution: concept, flash prototyping

Mar 23, 2009 at 10:59 am.


Hermann Grid shirt

A shirt design based on the Hermann Grid optical illusion. Printed on an American Apparel shirt by ScreenPlay.

My contribution: concept, visual design

Feb 04, 2009 at 9:20 am.


Pillpop

A game that I’m working on with Marc Clancy where you cure patients by feeding them pills.

This project is a work in progress.

→ Play a prototype of this game

My contribution: concept, flash prototyping, game design

Sep 23, 2008 at 9:52 pm.


Welcome to Earth

A simple game where you dodge 100 missiles for as long as possible.

→ Play this game on Newgrounds

My contribution: concept, game design, visual design

Jul 28, 2008 at 9:31 am.


Blind spots

Stickers for frustrated cyclists to put on cars that almost hit them. This warns other people to take care around that car, and hopefully also influences the driver’s future behaviour. I worked on this with Marc Clancy.

→ View larger PDF version

My contribution: concept

Jul 27, 2008 at 6:34 pm.


Honda: Interactive crash test

An educational toy to show the safety features of the Honda Accord Euro. I worked on this with Adam Morris.

→ View the crash test

My contribution: concept, flash development, interaction design

May 12, 2008 at 11:53 am.


Honda: Interactive road

An educational toy to explain the engine technology of the Honda Accord. I worked on this with Adam Morris and Michael Battle.

→ View the demonstration

My contribution: flash development, interaction design

Feb 02, 2008 at 3:26 pm.


Honda: ASIMO

This site supported the tour of Australia by Honda’s humanoid robot. I worked on this with Marc Clancy, Jarrod Cope and Toni McCann.

→ Go to the ASIMO site

My contribution: concept, flash development, interaction design

Dec 15, 2007 at 5:06 pm.


Rem Koolhaus: OMA*AMO

An interface concept from a winning pitch for a Dutch architecture firm. I worked on this with Cyrus Vantoch-Wood and Olly Wright.

This piece is a prototype only.

View this prototype

My contribution: flash prototyping, interaction design

Dec 13, 2006 at 9:42 pm.


Decjuba

A website for an Australian fashion label. This site was produced with Marilyn & Sons.

→ Visit the Decjuba site

My contribution: flash development

Dec 09, 2006 at 11:37 am.


The Da Vinci Code Trail

This site supported Sony Ericsson’s association with the Da Vinci Code movie. I worked on this with Cyrus Vantoch-Wood, Manuel Dahm and Thomas Spang-Thomsen.

→ View this site (archived)

My contribution: flash development, game design, interaction design

May 05, 2006 at 10:43 pm.


World Press Photo: 50 Years

A site to commemorate 50 years of photography awards which features some very famous images. I worked on this with Cyrus Vantoch-Wood.

→ View this site (archived)

My contribution: flash development

Oct 13, 2005 at 7:17 pm.


The Axis of Cool

A mix that I recorded with Aidan Kane. I also made the interactive site which reacts to the music.

→ Listen online

My contribution: concept, flash development, sound design, visual design

Aug 04, 2005 at 9:45 am.


Smiley Slider

An interface element to show satisfaction levels, created for an ACNielsen survey tool. I worked on this with Stephan Seifert.

→ View the interface demo

My contribution: concept, flash development, interaction design, visual design

Oct 12, 2004 at 9:12 pm.