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	<title>ollie.net.nz</title>
	<link>http://www.ollie.net.nz</link>
	<description>the portfolio of ollie campbell</description>
	<lastBuildDate>Wed, 03 Feb 2010 08:40:56 +0000</lastBuildDate>
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		<title>Design by Actualization</title>
		<description>

These some working principles I believe in for interaction design. They summarize some of the themes of "design thinking", human centered design and the agile manifesto.

→ Download this PDF </description>
		<link>http://www.ollie.net.nz/?p=456</link>
			</item>
	<item>
		<title>8-bit Xmas Tree</title>
		<description>

An experiment with anaglyphs and 3D gameplay. This was built using PaperVision3D &#38; requires a pair of 3D glasses (red/blue) to work properly.

→ View this prototype </description>
		<link>http://www.ollie.net.nz/?p=447</link>
			</item>
	<item>
		<title>Magnus&#8217;s Online Chess</title>
		<description>

A multiplayer chess app for the iPhone that I created with Magnus Lidman.

→ Visit the official website </description>
		<link>http://www.ollie.net.nz/?p=104</link>
			</item>
	<item>
		<title>DTDigital: Labs</title>
		<description>

I run the DTDigital labs programme with Damon O'Sullivan. We oversee prototyping and show weekly films about all aspects of art, design, technology and culture.

→ Go to the DTDigital labs blog </description>
		<link>http://www.ollie.net.nz/?p=148</link>
			</item>
	<item>
		<title>FFA: Hat-trick Hero</title>
		<description>

An episodic game for the Football Federation of Australia's social networking site. I worked on this with Jarrod Cope, Brenton Crowley and Jason Mitsios.

→ Play this game on the FFA site </description>
		<link>http://www.ollie.net.nz/?p=74</link>
			</item>
	<item>
		<title>Automatic graph layout</title>
		<description>

An experiment with force directed automatic graph layout, in both 2D and 3D.

→ View on the DTDigital labs blog </description>
		<link>http://www.ollie.net.nz/?p=389</link>
			</item>
	<item>
		<title>Fractal Trees in Box2D</title>
		<description>

An experiment with organic forms using fractals and the Box2D physics engine.

→ View on the DTDigital labs blog </description>
		<link>http://www.ollie.net.nz/?p=384</link>
			</item>
	<item>
		<title>Hermann Grid shirt</title>
		<description>

A shirt design based on the Hermann Grid optical illusion. Printed on an American Apparel shirt by ScreenPlay. </description>
		<link>http://www.ollie.net.nz/?p=212</link>
			</item>
	<item>
		<title>Pillpop</title>
		<description>

A game that I'm working on with Marc Clancy where you cure patients by feeding them pills.

This project is a work in progress.

→ Play a prototype of this game
 </description>
		<link>http://www.ollie.net.nz/?p=115</link>
			</item>
	<item>
		<title>Welcome to Earth</title>
		<description>

A simple game where you dodge 100 missiles for as long as possible.

→ Play this game on Newgrounds </description>
		<link>http://www.ollie.net.nz/?p=46</link>
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